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Oskars Dzenis
Oskars Dzenis
Owner and Creative Director at Yeyo Studio
Riga, Latvia

Summary

Experienced 3D Artist - Generalist / Animation Lead with a demonstrated history of working in the computer games industry. Skilled in Concepting, Modeling, Texturing, Rigging, Animation, Rendering also Cinematics and Photography. Open to Freelance, Contract, Full Time Employment. Primary interests - 3D modeling/sculpting, rigging, animation, rendering for pre-rendered content, game-ready content and cinematics.

The tools I know very well are Photoshop, Maya, Zbrush, V-ray, Arnold, Marmoset, 3DCoat, and Substance Painter.

I'm looking for a full-time 3D character artist or 3D animator job for game-company or studio in the U.S or Canada. Thank you.

Skills

CompositingRendering3D Animation3D ModelingCharacter ModelingDigital SculptingFacial Rigging & AnimationLightingRiggingTexturingCinematicsCharacter DesignCharacter AnimationTeam ManagementPBR TexturingPhysically Based Rendering

Software proficiency

Maya
Maya
ZBrush
ZBrush
V-Ray
V-Ray
Photoshop
Photoshop
Unity
Unity
3DCoat
3DCoat
After Effects
After Effects
MotionBuilder
MotionBuilder
Mari
Mari
Nuke
Nuke
Substance 3D Painter
Substance 3D Painter

Productions

    • Commercial / Advertisement
      KidsCasting platform marketing video cartoon series
    • Year
      2018
    • Role
      3D Artist/Generalist - Animation Lead, Producer
    • Company
      Dynatech
    • Mobile Game
      My Country (ARKit City Builder/Clicker game)
    • Year
      2017
    • Role
      Senior Animator/FX/Content setup
    • Company
      InnoWate (GameInsight)
    • Mobile Game
      Moana Island Life
    • Year
      2017
    • Role
      Senior Animator
    • Company
      Disney Interactive in partnership with InnoWate (GameInsight)
    • Mobile Game
      My Country 3D
    • Year
      2020
    • Role
      3D Artist/Generalist
    • Company
      InnoWate (GameInsight)
    • Mobile Game
      Survival Arena
    • Year
      2016
    • Role
      3D Artist/Generalist
    • Company
      InnoWate (GameInsight)
    • Mobile Game
      2020: My Country
    • Year
      2013
    • Role
      3D Artist/Generalist
    • Company
      InnoWate (GameInsight)

Experience

  • Lead 3D Animator at Yeyo Studio - Outsource 3D Animation & 3D Art Studio
    Riga, Latvia
    January 2019 - Present

  • 3D Artist-Generalist at innoWate
    Riga, Latvia
    August 2013 - March 2018

    Worked on game projects Moana Island Life (in partnership with Disney Interactive), Survival Arena, My Country 3D, My Country AR and My Country 2020 creating 3D assets and characters. Process included 3D modeling, UV layouts, Texturing, Rigging, Animation and working with the game engine to polish the final results ingame.

  • technical architect at EJA
    Riga, Latvia
    April 2005 - April 2012

    Technical architect and 3d visualisation artist in architect bureau "EJA" (interior / exterior modeling, texturing, rendering supervisor)

  • 3d artist at F.Dice
    Riga, Latvia
    January 2004 - January 2005

    Hi and low poly modeling / texturing / rigging / animation for video commercials and games

  • 3d artist at Rija Films
    Riga, Latvia
    January 2003 - January 2004

    Hi-poly modeling / texturing / rigging / animation on 3d animated movie-fairy tale THE PRICKLY

  • junior 3d arstist at Sybersoft
    Riga, Latvia
    January 2001 - January 2003

    Hi and low poly modeling / texturing / rigging / animation on game and cinematic projects.